Hi! Congrats for the release, we blind gamers need waaay more games like this one.
I appreciated the use of audiodescriptions mixed with sound queues during the boss battle... It gave a very visual feeling and it reduced the cognitive load of learning new sounds.
However, after a bit of playing, my hands started hurting because of pressing too many buttons at the same time when tracking objects and locations... I like the system, but I'd like it even more if the controlls could be simplified.
Looking forward to the next steps of this project!!
Thank you so much for all the kind feedback ❤️ it really means a lot, and it's useful to hear what's working well so we can know what to keep focusing on in the game, or other games like it in the future.
You made it to the boss, that's incredible! Were you able to beat the game? Some players have hit a nasty bug during the boss fight that Jakob is trying to fix right now, but it's reassuring to know that some players are still able to get all the way through to the end.
I'll talk with Jakob about the controls. Do you think it would help if the sonar and lock-on buttons could be toggles, so you only had to press them once to turn on, and then press them again to turn off? That might be easy for us to add settings for.
Unfortunately, I didn't beat the boss... I always loose track of him and I get stuck I think in the corners? Don't know exactly. However, I know how to hurt him so...
Hi! I've just published a new update for the game: v0.5.6
This fixes a bug during the boss fight where sometimes the boss actually broke right through the wall and became impossible to target anymore. I'm very sorry that you were probably hitting that bug, but it wasn't your fault! If you're interested in trying it again, you can teleport directly to it instead of needing to play through the entire game again first. Just start a new game, pause, and then navigate to Debug > Teleport to boss.
We believe in you, but if you still have trouble, we're also planning on adding an entry to the Hint Totem in that room to skip the boss as well, so players can still experience the epilogue. Best of luck, you've got this!
very impressive; I like this kind of adventure games! although I stuck on first task, I put 2 chickens successfully but after many tries I didn't able to find 3rd knotty chicken. But I like the concept, vibe and music tracks were amazing!
Love to hear that you're enjoying the game so far ❤️ and I can help you out! Try visiting the bakery and saying hi to Rosemary, she may have some advice for you on that stubborn third chicken. Also you don't need to catch all the chickens if it's not fun, there's still more to do in the Village, and even more to explore in the game once you leave the Village. Kindly let us know if you get stuck again, I would love to make sure you're able to get all the way to the ending, since that is my favorite part.
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Hi! Congrats for the release, we blind gamers need waaay more games like this one.
I appreciated the use of audiodescriptions mixed with sound queues during the boss battle... It gave a very visual feeling and it reduced the cognitive load of learning new sounds.
However, after a bit of playing, my hands started hurting because of pressing too many buttons at the same time when tracking objects and locations... I like the system, but I'd like it even more if the controlls could be simplified.
Looking forward to the next steps of this project!!
Thank you so much for all the kind feedback ❤️ it really means a lot, and it's useful to hear what's working well so we can know what to keep focusing on in the game, or other games like it in the future.
You made it to the boss, that's incredible! Were you able to beat the game? Some players have hit a nasty bug during the boss fight that Jakob is trying to fix right now, but it's reassuring to know that some players are still able to get all the way through to the end.
I'll talk with Jakob about the controls. Do you think it would help if the sonar and lock-on buttons could be toggles, so you only had to press them once to turn on, and then press them again to turn off? That might be easy for us to add settings for.
Unfortunately, I didn't beat the boss... I always loose track of him and I get stuck I think in the corners? Don't know exactly. However, I know how to hurt him so...
Hi! I've just published a new update for the game: v0.5.6
This fixes a bug during the boss fight where sometimes the boss actually broke right through the wall and became impossible to target anymore. I'm very sorry that you were probably hitting that bug, but it wasn't your fault! If you're interested in trying it again, you can teleport directly to it instead of needing to play through the entire game again first. Just start a new game, pause, and then navigate to Debug > Teleport to boss.
We believe in you, but if you still have trouble, we're also planning on adding an entry to the Hint Totem in that room to skip the boss as well, so players can still experience the epilogue. Best of luck, you've got this!
very impressive; I like this kind of adventure games! although I stuck on first task, I put 2 chickens successfully but after many tries I didn't able to find 3rd knotty chicken. But I like the concept, vibe and music tracks were amazing!
Love to hear that you're enjoying the game so far ❤️ and I can help you out! Try visiting the bakery and saying hi to Rosemary, she may have some advice for you on that stubborn third chicken. Also you don't need to catch all the chickens if it's not fun, there's still more to do in the Village, and even more to explore in the game once you leave the Village. Kindly let us know if you get stuck again, I would love to make sure you're able to get all the way to the ending, since that is my favorite part.
thank you so much! I will deffinitly try. I thaught first task is necessary. thank you for clarifying